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      Electronic Arts

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      Buscas relacionadas: Avaliações da empresa Electronic Arts | Vagas da empresa Electronic Arts | Salários da empresa Electronic Arts | Benefícios da empresa Electronic Arts
      Entrevistas da empresa Electronic ArtsEntrevistas do cargo de Gameplay Engineer da empresa Electronic ArtsEntrevista da empresa Electronic Arts


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      Entrevista para Gameplay Engineer

      6 de out. de 2023
      Funcionário(a) sigiloso(a)
      Oferta aceita
      Experiência positiva
      Entrevista com nível médio de dificuldade

      Candidatura

      Candidatei-me online. O processo levou 2 meses. Fui entrevistado pela Electronic Arts em set. de 2023

      Entrevista

      The interview process was fully remote and consisted of 3 stages (and an initial chat with my recruiter, Alberto). I have applied through the EA careers page. The process took about 2 months from the first interview to offer, which was long, but the recruiter was very responsive to my emails about the updates, so I was kept in the loop throughout the process. The first stage was an interview with the technical lead, which was about my experience, previous projects, etc. The second stage consisted of a take-home coding assignment and 3 follow-up interviews (code-reading and technical, reviewing the code I've written and live adding to that code, and interviews with designers where I had to propose a solution to a design challenge) The last stage was a culture-fit chat. All of the interviews were very pleasant, everyone was encouraging and all the questions made sense for my experience and the position I was interviewing for, they also related to the game I would be working on. They did not focus on minute coding details but tested overall logic and code structure knowledge. Overall it was a very pleasant experience, even if a tad stressful due to how long the process took.

      Perguntas de entrevista [1]

      Pergunta 1

      Data structures in C++, previous experience with gameplay systems and UI, based on code snippet find a function that is responsible for specific feature
      Responder à pergunta

      Outras avaliações de entrevista de vagas de Gameplay Engineer da empresa Electronic Arts

      Entrevista para Gameplay Engineer

      6 de nov. de 2023
      Funcionário(a) sigiloso(a)
      Estocolmo,
      Oferta aceita
      Experiência positiva
      Entrevista difícil

      Candidatura

      Candidatei-me por indicação de um funcionário. O processo levou 2 meses. Fiz uma entrevista na empresa Electronic Arts (Estocolmo, ).

      Entrevista

      I had a great interview experience overall. It included a test, followed by 4 interview rounds (test-based, problem-solving, architecture design, and behavioral/communication). HR was very helpful throughout the complete process.

      Perguntas de entrevista [2]

      Pergunta 1

      Explaining the code flow and methods that are called during the execution of the shown source code
      1 resposta

      Pergunta 2

      Design a system in an existing game
      1 resposta

      Entrevista para Gameplay Engineer

      6 de fev. de 2023
      Candidato(a) sigiloso(a) à entrevista
      Nenhuma oferta
      Experiência positiva
      Entrevista com nível médio de dificuldade

      Candidatura

      Fiz uma entrevista na empresa Electronic Arts.

      Entrevista

      There were 4 stages with 2 technical 2 personal meetings. Open ended discussions and panel with highly specific technical questions regarding implementation of gaming features that applicant has mentioned having experience with

      Perguntas de entrevista [1]

      Pergunta 1

      How would you implement a first person controller?
      Responder à pergunta