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      Entrevista para Graduate Software Developer

      3 de mar. de 2015
      Candidato(a) sigiloso(a) à entrevista
      Nenhuma oferta
      Experiência negativa
      Entrevista fácil

      Candidatura

      Candidatei-me online. O processo levou 2 meses. Fui entrevistado pela Blizzard Entertainment em nov. de 2014

      Entrevista

      A month after applying, received an email asking to setup time for a phone interview. Not once but twice they cancelled on me and had to reschedule. I was nice about it - I expect that kind of thing once. But twice was a bit much, and they always cancelled about 5 minutes after the scheduled time had passed. I finally got the guy on the phone the third attempt 2 weeks later. He asked a lot of behavioral questions - whats your strengths/weaknesses, best project, worst project, previous work experience. He asked me a few technical C++ questions, nothing crazy. In a google doc, he asked me several programming quizzes such as to design a stack. Got an email the next day asking me to do a technical test (which I thought I had just done over the phone, but whatever). It said to spend UP TO 4 hours and return it within a week. Unusual time constraint, but fair enough I though. The question was to design and implement a game of Checkers against a primitive AI. Certain checker rules had to be required such as mandatory jumps to capture over normal movement and English draughts, and chain jumping. I spent EXACTLY 4 hours on it. No more, no less. It seems easy, but to test a full game of checkers over and over as you add and remove features is not exactly easy with a 4 hour time constraint. And foolish me, I didn't really want to cheat the time even though I could've easily done so. And apparently should have. Honesty does NOT win here folks. Despite all the testing I could've done, despite all the features I implemented, it took them 3 weeks to get back to me and they said no with zero feedback. Despite the fact I submitted much earlier than their requirement, I implemented all the rules, I had the jump chaining, the only bug I was aware of I thoroughly documented and could've fixed with a little bit of extra time. The AI was a bit more advanced than they asked for too, and with an extra 15 minutes I could've easily put in move evaluation/minmax too. All that effort was not good enough. For what reason, I will never know it seems. Waste of time, even after all the cancellations grievances. I wonder if my code was even looked at.... The HR lady I was speaking with was extremely nice though, all things considered, and she said she tried to find other Graduate positions I could maybe fill and said there were none available. If the guy didn't cancel on me and got back to me in less than 2 months, maybe that would've been different...

      Perguntas de entrevista [1]

      Pergunta 1

      Create a game of checkers using specific rules again an AI, must have an ASCII GUI or better, in 4 hours.
      Responder à pergunta
      6