Candidatei-me por meio de recrutador(a). O processo levou 2 meses. Fui entrevistado pela Roblox (San Francisco, CA) em out. de 2021
Entrevista
Initial Screen with recruiter
Followed by 4 technical rounds (coding, system design, manager)
Questions were at par with what was asked across other companies.
Overall recruiting experience was very good.
Perguntas de entrevista [1]
Pergunta 1
Previous experience on projects. Coding questions were standard.
Fiz uma entrevista na empresa Roblox (San Mateo, CA).
Entrevista
Reach out by recruiter, set up phone screen interview. 60 min coding interview. A leetcode style question with 3 follow up , overall experience is good got reject 2 weeks afterward.
The phone screen was surprisingly technical and lasted about 45 minutes, diving straight into system design. I was asked to design a leaderboard service, which caught me off guard at first. But as I started to outline my approach, I realized it was similar to a challenge I’d practiced on prachub.com just days before. The subsequent technical rounds were intense, focusing on DSA problems and scalability issues. In the end, I got an offer that I happily accepted, despite the difficulties I faced throughout the process.
Perguntas de entrevista [1]
Pergunta 1
Design a leaderboard service that supports tens of millions of concurrent players. Cover top-K queries, neighbor-rank queries, partial sharding, and consistency tradeoffs.
Reached out by HR and chatted with a hiring manager. Mostly Behavioral questions such as why you want to work at roblox. The conversation was great and smooth. But they rejected me after a few days.