Candidatei-me de outra forma. Fui entrevistado pela Blizzard Entertainment (Los Angeles, CA) em dez. de 2020
Entrevista
The interview process took quite a bit of time. There were a lot of pieces involved that had to match just right for both parties involved.
Even though the interviewing process is a stressful event, the people that interviewed me were patient and informative. Our interests and passions aligned quite well which made most interview meetings quite interesting.
The range of discussions was quite broad, from technical questions, problem solving, and design, to chatting about playing and making games,
Candidatei-me por indicação de um funcionário. O processo levou 4 semanas. Fiz uma entrevista na empresa Blizzard Entertainment (Irvine, CA).
Entrevista
I was initially approached through an employee reference. That was followed by an initial phone screening. A take home programming test was given. That test I expect is a test that changes based on what position you are applying for. Once the test was handed in, I was brought in for an on-site interview.
The On-Site interview was a full day interview process. It was mostly made up of 1 hour sessions with 2 or more people in which they ask you about your qualifications and any questions that are relevant for them. These sessions included technical interview portions as well as "fit" portions to ensure that you fit the mold of the Blizzard culture.
There was about a 1 week delay for each phase of the interview, after the initial phone screening.
Perguntas de entrevista [1]
Pergunta 1
When was there a time in which you had to "defend" the approach you wanted to take in order to implement a feature?
Candidatei-me online. O processo levou 1 dia. Fui entrevistado pela Blizzard Entertainment (Irvine, CA) em mai. de 2014
Entrevista
I applied on the online Blizzard jobs website. I was then contacted by a recruiter who set me up for a 1hr phone technical interview. After the 1hr technical interview, I got a take home test to write. Then, I was asked to fly to Irvine for a full day of interview, which consisted of pair programming for the full day.
Perguntas de entrevista [1]
Pergunta 1
One of the question was to comment and fix a snippet of C++ code