Candidatei-me online. O processo levou 1 semana. Fui entrevistado pela Electronic Arts em mai. de 2022
Entrevista
The process for interviewing was quite interesting. I had to do a C# exam online that was adaptive (the more I got questions right, the harder they got, but if I started getting them wrong, they got slightly easier). Then my technical interview was focused around the mistakes I made on the exam, what information I was missing to get them right, and once they explained the concepts I was missing, they asked me to then choose the correct answer. It felt less stressful than a typical technical interview.
Outras avaliações de entrevista de vagas de Software Developer da empresa Electronic Arts
My experience with the initial recruiter screening was disappointing. The interviewer seemed disengaged, barely made eye contact, and treated the screening as a perfunctory task, wrapping it up in just 10 minutes. Despite my thorough preparation and follow-up questions, the conversation felt dismissive rather than professional.
Candidatei-me online. Fui entrevistado pela Electronic Arts em mar. de 2026
Entrevista
The process was professional and moved at a great pace. It started with a recruiter screen, followed by a meeting with the hiring manager, and concluded with three panel interviews. Each conversation felt like a genuine peer-to-peer discussion about building high-performance platforms. The recruitment team was very communicative and open throughout the negotiation. Overall, a very positive experience.
Fiz uma entrevista na empresa Electronic Arts (Redwood City, CA).
Entrevista
The interview process was good and thorough. It was great to chat about my experience with the hiring manager. The process started with a recruiter screen then a hiring manager interview.