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      Electronic Arts

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      Entrevista para Art Manager

      23 de nov. de 2011
      Candidato(a) sigiloso(a) à entrevista
      Irvine, CA
      Nenhuma oferta
      Experiência positiva
      Entrevista com nível médio de dificuldade

      Candidatura

      O processo levou 1 dia. Fui entrevistado pela Electronic Arts (Irvine, CA) em out. de 2010

      Entrevista

      Very professional and buttoned- up recruiting and interview process. Contacted them through their website. After working with their recruiter, had an initial 1 hour phone screen with the hiring manager. Then flown in for an in- person interview which consisted of 4 group/ panel interviews with the functional leads team, production leads team, and then the art team (broken into two since it was so large)- with lunch and an hour tour of the campus. Was contacted the following day by the recruiter who said the team really liked me and give them a few days to round up feedback and decide next steps. I'd brought up some salary and location issues (suspected the salary would be significantly lower than what I was making, and not a fan of Irvine) prior to the interviews and the recruiter gave me some tentative numbers. Things seemed like they were moving forward as I eventually spoke with the head of global hiring about additional benefits. I told them I'd need a few weeks to mull over the potential relocation. When I finally got back to them, they apparently were in the process of interviewing additional candidates. Finally heard back 4 months later that they extended an offer to someone else but that it had been a "difficult decision."

      Perguntas de entrevista [2]

      Pergunta 1

      Describe your current project management/ scheduling tool. What 3 improvements would you make if you could?
      Responder à pergunta

      Pergunta 2

      Would you describe yourself as edgy?
      Responder à pergunta
      1