Candidatei-me por indicação de um funcionário. O processo levou 1 dia. Fui entrevistado pela Electronic Arts (Los Angeles, CA) em jan. de 2008
Entrevista
Met with many members of the technical team and studio heads. Different groups of the different studio teams came in groups to ask questions about experience and how I would handle specific problems. They described the project responsibilities and asked about various projects in the past.
Perguntas de entrevista [1]
Pergunta 1
Ask to describe how to write a lighting equation in a vertex shader. It had been a while since I had done graphics programming.