O processo levou 1 dia. Fui entrevistado pela Electronic Arts em mar. de 2022
Entrevista
Was very great as i was already familiar with basic game development terms like meshes, static and dynamic arts, ai, classes, inheritance, events and all. It was very easy if you come from game development or indie backgraound
Fiz uma entrevista na empresa Electronic Arts (Xangai, Xangai).
Entrevista
The online assessment was easy, only with theoretical software testing questions.
The first interviewer was nice, the second one was unconcerned.
No online coding was required in the whole process.
Fiz uma entrevista na empresa Electronic Arts (Bucareste, ).
Entrevista
First you get called to schedule an interview and some details about the job, such as salary and work hours. The interview is a 30-minute video call on Zoom where you get asked some simple questions.
Perguntas de entrevista [1]
Pergunta 1
You are asked about which games you play, whether you've found bugs in them, and some hypothetical situations related to what you'd do if you caught a bug in a game. You also get asked about your computer's characteristics because they expect you to work on your home PC.
Candidatei-me online. O processo levou 1 semana. Fui entrevistado pela Electronic Arts (Bucareste, ) em abr. de 2025
Entrevista
Initial HR screening talking about experience and personality, followed by a technical interview with someone from QA strictly about what games I play and what bugs have I encountered and if I reported them. Bad offer, long shift with long commute, no remote possibility, bad pay and no benefits.
Perguntas de entrevista [1]
Pergunta 1
What bugs have I encountered in games? Talk about testing methods, functional testing, visual testing.