Candidatei-me de outra forma. O processo levou 3 dias. Fui entrevistado pela Electronic Arts em jun. de 2024
Entrevista
The interview consisted of a code test. There were multiple types of questions such as multiple choice and writing small .net console apps. Each question was timed. The multiple choice ones had a timer of about 5 to 10 seconds and the programming questions varied from 5 minutes to 20 minutes. Overall the test took about an hour to complete.
My experience with the initial recruiter screening was disappointing. The interviewer seemed disengaged, barely made eye contact, and treated the screening as a perfunctory task, wrapping it up in just 10 minutes. Despite my thorough preparation and follow-up questions, the conversation felt dismissive rather than professional.
Candidatei-me online. Fui entrevistado pela Electronic Arts em mar. de 2026
Entrevista
The process was professional and moved at a great pace. It started with a recruiter screen, followed by a meeting with the hiring manager, and concluded with three panel interviews. Each conversation felt like a genuine peer-to-peer discussion about building high-performance platforms. The recruitment team was very communicative and open throughout the negotiation. Overall, a very positive experience.
Fiz uma entrevista na empresa Electronic Arts (Redwood City, CA).
Entrevista
The interview process was good and thorough. It was great to chat about my experience with the hiring manager. The process started with a recruiter screen then a hiring manager interview.