Candidatei-me por meio de recrutador(a). O processo levou 2 semanas. Fui entrevistado pela Electronic Arts (Orlando, FL) em nov. de 2022
Entrevista
2 Weeks. Technical. Get clarification if it's contract or regular full time. Could interview for multiple teams. Follow up with the recruiter. What you do in the interview and the what the actual workflow is isn't 1 to 1. But that's to be expected.
Perguntas de entrevista [1]
Pergunta 1
Technical skills in C++ and if I had any experience in the field already.
My experience with the initial recruiter screening was disappointing. The interviewer seemed disengaged, barely made eye contact, and treated the screening as a perfunctory task, wrapping it up in just 10 minutes. Despite my thorough preparation and follow-up questions, the conversation felt dismissive rather than professional.
Candidatei-me online. Fui entrevistado pela Electronic Arts em mar. de 2026
Entrevista
The process was professional and moved at a great pace. It started with a recruiter screen, followed by a meeting with the hiring manager, and concluded with three panel interviews. Each conversation felt like a genuine peer-to-peer discussion about building high-performance platforms. The recruitment team was very communicative and open throughout the negotiation. Overall, a very positive experience.
Fiz uma entrevista na empresa Electronic Arts (Redwood City, CA).
Entrevista
The interview process was good and thorough. It was great to chat about my experience with the hiring manager. The process started with a recruiter screen then a hiring manager interview.