Candidatei-me online. O processo levou 4 semanas. Fui entrevistado pela Gravity Well em nov. de 2024
Entrevista
This was honestly one of the worst interviews I’ve had in my career to date. At first, the conversation started off well, it felt open and genuine, and I appreciated hearing about the studio and the role. But as the discussion went on, the tone shifted. Instead of feeling like a two-way conversation, it started to feel like an interrogation. They asked very few questions about my actual skills and experience, and instead focused on topics well outside my area of expertise. The atmosphere came across as a bit of a “boys club,” with them casually using nicknames for each other during the interview. I left feeling humiliated and embarrassed but in the end, I’m genuinely thankful they passed on me.
Perguntas de entrevista [1]
Pergunta 1
How do you keep your teams organized and focused during sprints?
pretty normal as usual. Introduction, then some C++ questions, and asking about projects in the resume. They might dive deep into projects, focusing on gameplay and related stuff about UE
The interview was very laid back and great, to the point where we were straying off talking about ice hotels in Europe lol, and was less of a formal question after question interview but flowed like a regular conversation, which I enjoyed.