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      High Moon Studios

      Parte da empresa Activision

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      Buscas relacionadas: Avaliações da empresa High Moon Studios | Vagas da empresa High Moon Studios | Salários da empresa High Moon Studios | Benefícios da empresa High Moon Studios
      Entrevistas da empresa High Moon StudiosEntrevistas do cargo de Software Engineer - Graphics da empresa High Moon StudiosEntrevista da empresa High Moon Studios


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      Entrevista para Software Engineer - Graphics

      29 de out. de 2021
      Candidato(a) sigiloso(a) à entrevista
      Nenhuma oferta
      Experiência negativa
      Entrevista com nível médio de dificuldade

      Candidatura

      Candidatei-me online. O processo levou 2 semanas. Fui entrevistado pela High Moon Studios em out. de 2021

      Entrevista

      This one one of the worst interviews I have been apart of. I am not exaggerating or upset that I did not make it through the process. The interview started with the lead engineer quickly glancing over my resume which he clearly did not read ahead of time and never gave me a change to introduce myself or showcase my experience or accomplishments. He was clearly busy and immediately kept us moving along which was a telling sign that he did not plan ahead of time for out interview, making me fell like a nuisance and a waste of his time. As the interview progressed he became more and more frustrated when I could not give the exact answer he wanted to hear. He would frequently repeat "no, no no" when I said something wrong until I stopped talking then would give me a full lesson on why I got it wrong, belittling me. At one point when I got a question wrong and he explained it to me he even said "well you know it now, I bet you won't forget it now that I explained it to you." as he said that I knew the interview had ended and I was indeed wasting his time. This is also not an exaggeration, he frequently rolled his eyes and looked off to the side during our coding portion. When an interviewer shows these signs, a normal person would feel as though their time is not valued and start thinking "why am I even doing this they aren't interested in what I have to say" so understandably they wouldn't put in their best effort if it means nothing to the people they are showing it too. Concluding the interview I was very taken back at how little I was respected for my time and effort. It was clear my time was not valued and my skills where not understood ahead of time on the interviewers part. I haven't applied to High Moon before and I don't think I'll be applying again after this. If this is how management treats enthusiastic people who care about the games the developer puts out and is very interested on doing their best work for this company: then I would hate know how they treat their employees on a day to day basis.

      Perguntas de entrevista [4]

      Pergunta 1

      What is the Cross product ( and be prepared to derive it)
      1 resposta

      Pergunta 2

      What is a virtual function (Also be prepared to explain all other types of polymorphism in C++)
      1 resposta

      Pergunta 3

      What is, and how do you find the depth of a BST (The coding portion is writing a function to find the depth of a tree)
      1 resposta

      Pergunta 4

      A bunch of other memory layout and linear algebra questions. If you've been anywhere near C++ and have been making games you'll answer them no problem.
      Responder à pergunta
      3