Candidatei-me online. O processo levou 2 meses. Fui entrevistado pela Iron Galaxy Studios (Chicago, IL) em mai. de 2023
Entrevista
Applied to both the Software Engineering role and Render Engineer role and was told I was being interviewed for both positions, but was immediately shoehorned into software engineer so I'm not sure why I was initially told I would be interviewed for both. This interview process was also very drawn out, lasting over 2 months for three days of interviews.
First was a pleasant 1:1 HR call just discussing my qualifications, experience etc.
Next was a 1:1 video resume / technical screening interview discussing projects I've worked on, past roles, etc, then some fairly standard programming questions and C++ specific questions. This interviewer was also very pleasant.
Finally was back to back 1:1 video interviews, the first was a debugging test, second was a more in-depth coding interview. The debugging test was in Visual Studios and going through code trying to debug a solution with someone who looks like they are angry to be on this call with you sitting there not really watching. I only got a break in-between the interviews because I finished the debugging test a few minutes early, then went right into the code test. This interviewer was just very formal and to the point and did not give any indications one way or another when answering the questions. They asked more C++ questions, more in-depth and longer drawn out problems seeing how you would solve larger scale programming challenges.
In the end I was told that that my C++ skills were all there but I could work on my comfort in Visual Studios for debugging and encouraged me to reapply and start the process again in 4-6 months after completing some recommended courses on udemy type sites (all pretty expensive). Kind of frustrating end, and seemed like something I would get better at on the job, but oh well. This response did leave me wondering if they're very visibly always hiring because they tell qualified applicants to wait and reapply months later, but who knows.
Perguntas de entrevista [1]
Pergunta 1
fairly standard C++ questions, things like pointers, references, polymorphism and inheritance
Candidatei-me por indicação de um funcionário. Fui entrevistado pela Iron Galaxy Studios em fev. de 2024
Entrevista
First two rounds of 4. Debugging heavy questions, some very theoretical.
Provided prompts and questions to be discussed, but in the interview questions were not so much within the scope. I was told I had to discuss my projects before the 2nd round interview, but the interviewer showed no interest, and instead just started reading out prepared questions.
Candidatei-me online. Fui entrevistado pela Iron Galaxy Studios em jun. de 2023
Entrevista
Interviewer seemed annoyed when I answered questions, which made me not want to answer them at all, it seemed that they wanted to just go through the interview quickly. They did not go through my latest resume and instead just asked about a previous resume I had filed, I pointed it out and mentioned my updated credentials and they did not care one bit to acknowledge it. I did not get the role but I would not have taken it anyway.
Candidatei-me online. O processo levou 4 semanas. Fiz uma entrevista na empresa Iron Galaxy Studios (Chicago, IL).
Entrevista
Very comprehensive interview process, they told me they usually do all of the parts in one day, but since COVID they split the interviews across multiple weeks. Combination of technical questions and programming.