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      Entrevista para User Interface Engineer

      21 de nov. de 2013
      Funcionário(a) sigiloso(a)
      Menlo Park, CA

      Outras avaliações de entrevista de vagas de User Interface Engineer da empresa Meta

      Entrevista para User Interface Engineer

      13 de nov. de 2012
      Funcionário(a) sigiloso(a)
      Menlo Park, CA
      Oferta aceita
      Experiência positiva
      Oferta aceita
      Experiência positiva
      Entrevista com nível médio de dificuldade

      Candidatura

      Candidatei-me por meio de uma faculdade ou universidade. O processo levou 2 semanas. Fui entrevistado pela Meta (Menlo Park, CA) em out. de 2013

      Entrevista

      I really liked the process.

      Perguntas de entrevista [1]

      Pergunta 1

      Mostly straightforward questions.
      Responder à pergunta
      Entrevista difícil

      Candidatura

      Candidatei-me por meio de recrutador(a). O processo levou 5 meses. Fui entrevistado pela Meta (Menlo Park, CA) em nov. de 2012

      Entrevista

      My Facebook interview process might be described in a single word... lengthy :) The process could drag on at times, but to be fair, this all happened around the time of the IPO and the campus move to Menlo Park, so in a very real sense it's a wonder it moved along at all. My (generally very positive) experience went like this: 1. Recruiter phone screen with questions about my background and a few simple technical questions. 2. 8-hour programming test to be completed within one week. 3. 2 or 3 (I forget exactly) 1-hour online coding tests, where the interviewer watches you code remotely in real time. 4. 4 more technical interviews at the Menlo Park Facebook HQ. Everyone was very polite and helpful throughout the process. By the end I felt like I had forged a new friendship with my recruiting team, who were all great about keeping me informed, especially towards the end of the process. Travel to Facebook HQ for the onsite was well-managed - I stayed at a nearby hotel and all local travel was reimbursed. The onsite lunch was very good :) The four onsite interviews all had the same format: maybe 10-15 minutes on interviewer/interviewee backgrounds, 20-25 minutes for a technical interview (all involved coding with a marker on a whiteboard), and some time reserved at the end for general questions the interviewee might have about FB. All interviewers were technically very sharp, as one might expect, though I experienced absolutely none of the of supposed Facebook arrogance that some reviewers have reported. They're very good and expect you to be very good, which is fair, but nobody was rude. I won't reveal any particular questions, but I'll say that none were terribly "computer sciency" in nature. You'll obviously want to be able to write hand-coded Javascript/HTML/CSS with some facility, to understand how different browsers load & interpret your code and render pages, to explain how the web works in general, etc. You should be prepared to discuss various tradeoffs between different approaches to solving UI Engineering problems. You should be able to defend the code you write, predict how it will behave, and make amendments if the requirements change a bit. The 8 hour programming test was by far the most difficult coding question. I don't know if my submission was perfect but I sure wrote a hell of a lot of tests and tried to break it every way I could think of before sending it in. There were no "gotcha" questions, which I've seen on almost every other interview I've been on in my career (e.g., add the numbers 1-100 in your head; name as many table-related HTML elements as you can, what are all the HTTP verbs, etc). Questions were mostly of the "implement this" format, with a somewhat broad description of some interaction model. It's worth noting that I was explicitly invited to provide feedback on Glassdoor, which I feel reflects positively on the FB culture.

      Perguntas de entrevista [1]

      Pergunta 1

      The most difficult question was the 8-hour test, which involved deriving a novel and fairly-involved algorithm, significant CSS/HTML/JS coding, and plenty of opportunities to get something subtly wrong.
      Responder à pergunta
      4

      Entrevista para User Interface Engineer

      1 de abr. de 2010
      Candidato(a) sigiloso(a) à entrevista
      Palo Alto, CA
      Oferta recusada
      Experiência neutra
      Entrevista difícil

      Candidatura

      O processo levou 3 semanas. Fui entrevistado pela Meta (Palo Alto, CA) em mar. de 2010

      Entrevista

      I applied through the website, but got no response, so I headed to LinkedIn to find an HR rep for Facebook. About a month after I emailed, I was contacted by a rep and asked a few basic questions, a standard initial interview. One unusual thing about the interview was that it began with him asking me if I had any questions about Facebook, which is usually left for the end of the interview. He then sent me a puzzle to solve, which took about 8-10 hours -- another user on glassdoor.com said he also completed (a calendar-type puzzle) -- and a few days later I received a call to set up another interview. I interviewed with one of the other UI Engineers, who seemed very friendly. He asked me to do some live coding to some problems he provided through collabedit. Once again, I was asked if I had any other questions. A few days later, I received another email about setting up a third interview with yet another UI Engineer (their UI engineer staff is currently around 10, so this seemed a bit unusual to interview with another of the team). I declined after that interview.

      Perguntas de entrevista [1]

      Pergunta 1

      Well, first off, do you have any questions for me?
      1 resposta