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      Pixel Sprout Studios

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      Buscas relacionadas: Avaliações da empresa Pixel Sprout Studios | Vagas da empresa Pixel Sprout Studios | Salários da empresa Pixel Sprout Studios | Benefícios da empresa Pixel Sprout Studios
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      Entrevista para Writer

      18 de out. de 2024
      Candidato(a) sigiloso(a) à entrevista
      Nenhuma oferta
      Experiência negativa
      Entrevista difícil

      Candidatura

      Candidatei-me online. Fiz uma entrevista na empresa Pixel Sprout Studios.

      Entrevista

      Very strange interview. Two hours of rapid-fire brain teasers and abstract hypotheticals, only a few of which were tangentially related to the position. Felt a lot more like they were building a psychological profile rather than testing my skills. The few questions that were related to the position were so subjective, abstract, and/or completely without context that I found them super frustrating to answer. I went into this interview genuinely quite excited to get to talk to this team about their games and stories, but I came out bewildered and demoralized. Human conversation this was definitely not. If the point of these exercises was to screen for a particular personality type, I obviously don't have it, so being rejected wasn't a surprise. But I'm left wondering what their inscrutable criteria could possibly tell them about how well I could have done this job. My earnest advice to Pixel Sprout: Rather than have your founder run his psychological experiments, involve e.g. the future supervisor of the person you're interviewing who does their actual job on a daily basis. Let the focus be on the day-to-day work in the role and how your candidate fits that. Remember that your candidates are human beings who desperately want a chance to show you their best work, not lab rats for you to outsmart with your little mazes.

      Perguntas de entrevista [3]

      Pergunta 1

      "If you were to get this job and then get fired, why do you think you would get fired?"
      Responder à pergunta

      Pergunta 2

      "You can be an Amazon executive creating 2000 happiness units or a Disney executive creating 500 happiness units. Which do you pick?"
      Responder à pergunta

      Pergunta 3

      "Your goal is to be the best game writer ever. How do you go about it?"
      Responder à pergunta
      1

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