Got through 2 stages. First was a phone call with the recruiter highlighting UXR experience and the second was with a UXR manager. Process took about 2-weeks and an additional 2-weeks to hear the outcome.
Perguntas de entrevista [1]
Pergunta 1
- UXR background
- Interest in games UR
- How would you design a research study?
- How would you collaborate with analytics?
I was ghosted after several interviews and tens of hours of my life spent in interviews and take home tasks. I had to write a full presentation on usability issues for one game, presented it to the hiring manager and a senior person, and never heard back. This was after a first take home task that was also quite complex and long to fill in.
The whole process also took almost 2 months from start to finish, only to be ghosted
Zero respect for the candidates' time
Perguntas de entrevista [3]
Pergunta 1
What are your three all-time favourite games, and why – in no more than 100 words per game?
Candidatei-me por meio de recrutador(a). O processo levou 2 semanas. Fui entrevistado pela PlayStation (San Diego, CA) em out. de 2019
Entrevista
The interview was 1 hour over the phone with the hiring manager. They asked about background, recent projects, history with gaming (because it was a Games Research position), and three hypothetical scenarios.
Your development team has asked you to collect more feedback. You notice that they have not implemented some of your suggestions from the previous round of feedback. What would you say and do?