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      Riot Games

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      Buscas relacionadas: Avaliações da empresa Riot Games | Vagas da empresa Riot Games | Salários da empresa Riot Games | Benefícios da empresa Riot Games
      Entrevistas da empresa Riot GamesEntrevistas do cargo de Game Engineer da empresa Riot GamesEntrevista da empresa Riot Games


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      Entrevista para Game Engineer

      24 de jun. de 2011
      Funcionário(a) sigiloso(a)
      Los Angeles, CA

      Outras avaliações de entrevista de vagas de Game Engineer da empresa Riot Games

      Entrevista para Game Engineer

      4 de mar. de 2015
      Candidato(a) sigiloso(a) à entrevista
      Santa Monica, CA
      Nenhuma oferta
      Oferta aceita
      Experiência neutra
      Entrevista difícil

      Candidatura

      Candidatei-me por meio de recrutador(a). O processo levou 4 semanas. Fui entrevistado pela Riot Games (Los Angeles, CA) em out. de 2010

      Entrevista

      After a short sanity interview with their HR department I had a fairly easy technical screen focusing on my core C++ skills and basic design. This was followed up with a second phone screen with a Senior Engineer that delved a lot deeper and was more challenging. This interview went through knowledge of programmer practice, code, design patterns, etc. Passing this led to a full day in person interview, which was a series of talks mostly with people in the same department on the relevant skills (lots of white board problems) but with a significant set of interviews with people from other departments. The culture at Riot was obviously that of a young company, with lots of jokes but clearly everyone got along quite well. The technical interview was quite challenging, and went into large depth of low level knowledge as well as big picture design; it was easily the most challenging technical interview i've had in person, but never felt like a barrage of trivia questions and when I didn't know the answer was encouraged to take a stab at figuring out how I might do it.

      Perguntas de entrevista [1]

      Pergunta 1

      How can you create a 'final' class in C++ that is enforced by the compiler
      1 resposta
      3
      Experiência positiva
      Entrevista com nível médio de dificuldade

      Candidatura

      Candidatei-me pessoalmente. O processo levou 3 meses. Fui entrevistado pela Riot Games (Santa Monica, CA) em fev. de 2015

      Entrevista

      My interview process was long, consisted of several calls with HR, one call with hiring manager an one call with a high director, as well as a phone skill screening with an engineer. I was then invited onsite, and had a long day that first featured a presentation about myself, then two technical interviews where I got to solve given problems on a whiteboard, then a social interview/lunch with various people from the company. After that I was asked to hold a presentation and teach their team something. And then a design interview as well as a concluding social interview with hiring manager. Everyone was really friendly yet professional and they paid for trip and hotel. The campus was nice. I did not get hired, but they gave me good feedback and asked me to apply again.

      Perguntas de entrevista [1]

      Pergunta 1

      Various common questions within tech/design/social. Out of respect I won't detail which ones, but in general: Tech: Problems to solve on whiteboard, maths, 3d maths, programming, algorithms... Design: Like which games. I was able to control some of this myself by coming prepared Social: Previous experiences with situation X and Y and how did you handle it
      Responder à pergunta
      1