Candidatei-me por meio de uma agência de recrutamento. Fui entrevistado pela TinyCo em out. de 2014
Entrevista
Interview with HR member about background
2x Interview with engineering team about pointers and algorithms (shared code)
Onsite interview with 4 members of engineering team (including Engineering Manager)
Got the offer next day in the morning
Candidatei-me online. O processo levou 2 dias. Fui entrevistado pela TinyCo em dez. de 2017
Entrevista
I spoke with a Recruiter who described the company and discussed a bit about the position with me for around 15 minutes and sent me a test to take before the end of the day. I submitted the completed test the next day and got a rejection email about four hours later.
Perguntas de entrevista [6]
Pergunta 1
Analyze a piece of code and note any problems you see in it.
Bonus: Note how RAII could simplify the code.
Given Class A with Function B (described later in the test), create Class C that encapsulates A and has function D that returns a state that may be changed by B.
Given a tree of nodes, implement a depth-first search to look through it to find a node with a given value. For bonus points, do it as a breadth-first as well.
Fiz uma entrevista na empresa TinyCo (San Francisco, CA).
Entrevista
Tinyco HR contacted me via linkedin and asked me if i want an interview. I decided to give it a try because it's sort of boring in my current company. I worked in gaming industry many years. I was just curious about Tinyco kind of small startup.
I got two telephone interviews and one in-house interview. Interviews were very easy. Just simple questions about c++ and simple algorithm about array and linklist. You don't need to prepare complex algorithm for this company. Forget about tree/forest/graph/hash.
The reason I declined the offer is that I found people complained Tinyco about cloning games of other companies in Quora. Then i played the games of Tinyco. Yes, all their games are clones of other games. For example, the Tiny Monster is a clone of Dragonville, and not as good as Dragonville. As a veteran in gaming industry, I knew if you don't have creativity, you will die one day. Zynga is dying, and with bad reputation. I don't want to work in a company with bad reputation. As a result, I turned down the offer.
Perguntas de entrevista [1]
Pergunta 1
Just simple questions about c++ and simple algorithm about array and linklist.