Candidatei-me por meio de recrutador(a). O processo levou 7 meses. Fui entrevistado pela Ubisoft (Newcastle upon Tyne, Inglaterra) em set. de 2019
Entrevista
Several phone screens, two or three Skype interviews, one in-studio interview that lasted for 6 hours.
My application was misplaced for several months, I worked with 3 different internal recruiters, the process was dragged out over many months, and I had to find out from a 4th recruiter that the position was no longer extant. The whole thing was a bit of a shambles and gave me quite a negative impression of the studio.
Perguntas de entrevista [1]
Pergunta 1
They asked me to review a game level with an eye to how well it reflected the game design document.