Candidatei-me por meio de recrutador(a). O processo levou 4 semanas. Fui entrevistado pela YouTube (San Bruno, CA) em fev. de 2017
Entrevista
I was called by a Google recruiter and after passing the phone interview, I was asked to interview at Youtube. The interview was weird overall. There were many low level questions and I had applied for a general SWE role. There weren't the usual array/hash/trees/lists etc questions.
2 weeks later I had feedback that the hiring committee rejected me for inconsistent performance. Apparently, some interviewers had really good feedback, some had really bad ones.
Perguntas de entrevista [1]
Pergunta 1
1. Big Edian/Little Edian
2. Design a board game
3. Graph + matrix question
etc.-
It was a 3 round interview process with 2 technical rounds and 1 HR round. I was mostly asked DSA focused questions. Trees, heap, graphs and sliding window were mostly stressed for me.
Perguntas de entrevista [1]
Pergunta 1
Trees, heap, graphs and sliding window were mostly stressed for me.
Candidatei-me online. O processo levou 2 meses. Fui entrevistado pela YouTube em out. de 2024
Entrevista
Long and slow. There were four rounds of interviews spanning over a month and they don't get back to you quickly. The interviews themselves were ok and took an hour each.
Fiz uma entrevista na empresa YouTube (Manchester, Inglaterra).
Entrevista
The interview process was demanding as they asked several questions about my masters degree thesis and on my research projects, which were challenging to remember as I had done these more than 7 years ago.