Candidatei-me por indicação de um funcionário. O processo levou 2 semanas. Fui entrevistado pela Zynga (San Francisco, CA) em jul. de 2011
Entrevista
During my on-site interview I was brought into a very small room and talked with 3-4 people for about 1/2 hour each. The people all seemed very personable and easy to talk to. None of them asked very "hard-hitting" questions so the interview went pretty smoothly I think. After talking with the interviewers I was taken on a tour around the different areas of the building, which are divided into game teams- the building and work culture was much less corporate than I would have expected, and has a very casual, yet energetic feel. It has a vibe similar to a large start-up.
Perguntas de entrevista [1]
Pergunta 1
How would you feel if you were strictly involved with the production side of the pipeline, and not involved creatively at all?
recruiter\hiring manager reached out to me for an interview for this role.
when it's the time for the interview, no one showed up, emailed twice, but no answer at all.
Candidatei-me online. Fui entrevistado pela Zynga em ago. de 2020
Entrevista
I applied online through Zynga's website to work at one of their studios NaturalMotion. A couple days later a recruiter reached out to me and asked to set up a time and date for an interview. On the day that the interview was supposed to happen, the recruiter nor anyone else from the company showed up to the interview and didn't give me any explanation as to why. I was sent the rejection letter 2 weeks later.
Perguntas de entrevista [1]
Pergunta 1
Zynga failed to show up to the interview in the allotted time, there was no interview.
Candidatei-me pessoalmente. O processo levou mais de 1 semana. Fui entrevistado pela Zynga em fev. de 2019
Entrevista
The interview process was ok but the so-called lead recruiter was rude. Never replied the interview result back to the candidate. One of those gave bad rep to the recruiter world.