Candidatei-me online. O processo levou 1 semana. Fui entrevistado pela NVIDIA (Xangai, Xangai) em mar. de 2024
Entrevista
Ask several questions about the graphcis pipeline and the overview of how the GPU execute, several questions about the graphics API usage, how the driver submit the commands to GPU. Then some very simple questions about data structure and algorithm.
Perguntas de entrevista [1]
Pergunta 1
Describe how to use vulkan, and what should be take care of when create vulkan queues.
Candidatei-me online. O processo levou 3 semanas. Fui entrevistado pela NVIDIA em mar. de 2024
Entrevista
2024 New grad role. First round is split into two 45min technical interviews with a hiring manager and a team lead, focusing on your relavant experiences (school projects and internships), and the fundamentals of data structure and computer architecture. Second round is with another hiring manager who also tested me on data structures and cpu/ gpu knowledge. I didn't have much experience in computer architecture except that I know gpu programming and a little bit of gpu architecture. I got rejected in the end.
Candidatei-me por meio de uma faculdade ou universidade. O processo levou 2 meses. Fui entrevistado pela NVIDIA (Austin, TX) em nov. de 2018
Entrevista
I went to my university career fair and spoke with the recruiters/engineers at their booth. I was emailed about 2 months later asking to begin the interview process. I went through 2 phone interviews with 2 different team managers. Afterwards I went through a onsite interview with team engineers. Topic covered CPU architecture (since I had minimal GPU experience), coding, verification, and performance. Overall process was quite slow but after stressing other deadlines, I was quickly given a response after onsite.